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Ultimate 3D
v 2.1.1

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Parallax and Bump Mapping

Parallax and Bump Mapping

This screenshot shows two built-in pixel shader techniques of Ultimate 3D, called parallax and bump mapping. They can be used to simulate surface structures in an impressive way. The only thing you need to apply it is a height map for the texture.

Categorie: Example

Uploaded by Dr. Best (admin) on 18th of March 2007.

Tech Demo room one - 1
Tech Demo room one - 2
Bloom post screen shader