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Ultimate 3D
v 2.1.1

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Ultimate 3D

Ultimate 3D is a free 3D engine that can be used with the free game creation software Game Maker. The basic idea behind it is offering a possibility to make advanced 3D graphics without much effort and knowledge. Ultimate 3D offers a wide range of features, which lead to impressive effects, but are easy to use anyway. It's vastly superior in comparsion to the built-in 3D functions of Game Maker. Here's a list of all of it's features:

  • An easy to use and efficient system for creating primitive geometry
  • An extemely easy to use model loading system for:
    • Animated Anim8or model files, also with bone influences and skin weights (*.an8)
    • Animated 3D Studio Max files (*.3ds)
    • Animated Quake II model files (*.md2)
    • Animated DirectX model files, also with vertex skinning (*.x)
    • Animated Milkshape 3D model files, also with vertex skinning (*.ms3d)
    • The Ultimate 3D model file format, which can export any data Ultimate 3D can handle and supports password encryption(*.u3d)
  • Vertex tweening, a technique to make frame based animations (as used by *.md2 files) totally smooth
  • Easy to use lighting and fog engine
  • Support for sky spheres and sky cubes
  • Functions for drawing 2D graphics and text
  • Fully automatic level of detail generation for heavy performance increasement
  • Functions to manipualte models in realtime
  • Cel-shading for graphics in comic style
  • Multi texturing for techniques such as light mapping
  • Spherical and cubical environment mapping for perfect reflections
  • A comfortable shader management system for endless effects supply
  • Support for post screen shaders for even more cool effects
  • The famous parallax mapping and bump mapping (also known as per pixel lighting)
  • Support for realtime stencil shadows
  • An extemely efficient terrain renderer for big, but still detailed terrains
  • A complex particle effects system
  • Support for split screens
  • Render to texture and render to cube texture functions for reflections, security monitors and post-screen shaders
  • Math functions for efficient matrix and vector calculations
  • A portal engine for simple and higly efficient culling
  • Support for fullscreen antialiasing
Tech Demo room nine - 4
Tech Demo room four - 1
W.H.I.T.E. - 04