Creative Commons License
Valid XHTML 1.0 Transitional

Ultimate 3D
v 2.1.1

Navigation

Ultimate 3D
News
Screenshots

Previous | Next

Parallax and Bump Mapping

Parallax and Bump Mapping

This screenshot shows two built-in pixel shader techniques of Ultimate 3D, called parallax and bump mapping. They can be used to simulate surface structures in an impressive way. The only thing you need to apply it is a height map for the texture.

Categorie: Example

Uploaded by Dr. Best (admin) on 18th of March 2007.

Tech Demo room nine - 1
Cubical environment mapping
Tech Demo room five - 1